• Level up and get your hands on more gold to unlock epic characters and levels.
• Fight and explore your way through the adventurious world of JUUMP!
• Explore the brand new molten environment!
• New festive characters to collect.
• New challenging levels.
• And more!
Winkel Play Daily
Exciting new game from Winkel Games.
Winkel Play Daily is a brand new lifestyle Sweepstakes experience that is completely free to play and gives you the chance to win real money! Best of all, no purchase is required to play the game.
Build up your cash winnings and then receive your winnings direct to your Paypal account. Collect coins and tokens and exchange them for gift cards that are redeemable at a selection of great stores like; John Lewis, Waitrose, Halfords, TK Maxx or Tesco.
New cards appear daily, so the fun never stops.
Winkel Play Daily is absolutely free to play, you do not pay to play, and no deposits are required.
We are currently brainstorming and working on rapid prototypes of several game ideas. We are looking to create several prototypes a month and work on and flesh out the ones that stand out to us.
We believe that making something very quickly can be a lot of fun. Designing games the “proper” way is a slow process, with the final products months/years away from completion. Often, after all that time you can find the original idea has been lost amongst a load of bloat and fluff. Building rapid-prototype games give you immediate satisfaction. It allows you to focus your efforts and channel energy into the ideation and creative process. It's important to have time restraints on this process, however, to prevent stagnation or over-thinking.
Winkel is a Central London start-up with a clear strategy to develop and publish hyper-casual mobile games. Comprised of an industry-experienced team, we have started from scratch with no pre-conditions, no baggage, no boundaries and no games! Everything is new, exciting and fun.
We are developing several products right now, and aim to launch them soon. However, you may not see them if we do not believe they are exceptional. We are a rapid-design, prototype and development company. If the prototypes don’t meet our expectations, then we will not release them. On top of that, we have a fail-fast mentality that we are applying to our soft-launches.
It may be early, but once we have settled, we aim to begin publishing after a few products under our belt. We will be looking to help others bring their games to market. So stay tuned.
Winkel Games is currently hiring for the below positions. Please read the job requirements carefully and contact us only if you think you’ve got what it takes to become a part of our talented family of developers, engineers, animators, and more. We’re always on the lookout for amazing new talent, so show us what you’ve got!
AN "END-LEVEL BOSS" BACKEND DEVELOPER NEEDED!
Our Development team is on the lookout for a highly skilled Backend developer to work as an integral member of the game team.
Looking at this role's talent-tree, the Engineering branch will be focussed on providing player and game-related services. Whilst the DevOps branch offers responsibilities for building, maintaining systems and other internal and external services.
UNITY FRONTEND ENGINEER
Winkel is looking for a Unity Frontend Engineer with a few titles under their belt who has experience in the development cycle of a released game and knows the ins and outs of making great, successful, hyper-casual and casual FTP games.