• A never-ending level to climb.
• Loads of spikes. Maybe a bit gratuitous, but hey, here we are.
• Very addictive, bite-sized gameplay.
• High scores to achieve, beat, rinse and repeat.
• Paint splats!
• Multiple ways to Juump around the environment! Three in fact. There are three ways to jump. Not bad, huh?
• No boss fights! Not a single one, so don't fret.
• And more!
Winkel Play Daily
Exciting new game from Winkel Games.
Winkel Play Daily is a brand new lifestyle Sweepstakes experience that is completely free to play and gives you the chance to win real money! Best of all, no purchase is required to play the game.
Build up your cash winnings and then receive your winnings direct to your Paypal account. Collect coins and tokens and exchange them for gift cards that are redeemable at a selection of great stores like; John Lewis, Waitrose, Halfords, TK Maxx or Tesco.
New cards appear daily, so the fun never stops.
Winkel Play Daily is absolutely free to play, you do not pay to play, and no deposits are required.
WHAT PEOPLE SAY
“Wonderful game!! You start out playing the first time just to see what it's like and the next thing you know, you're addicted to beating your high score! Great for all ages and so much fun!! Great job developers!!!.”
— Rebecca, Playstore Review
We are currently brainstorming and working on rapid prototypes of several game ideas. We are looking to create several prototypes a month and work on and flesh out the ones that stand out to us.
We believe that making something very quickly can be a lot of fun. Designing games the “proper” way is a slow process, with the final products months/years away from completion. Often, after all that time you can find the original idea has been lost amongst a load of bloat and fluff. Building rapid-prototype games give you immediate satisfaction. It allows you to focus your efforts and channel energy into the ideation and creative process. It's important to have time restraints on this process, however, to prevent stagnation or over-thinking.
Winkel is a Central London start-up with a clear strategy to develop and publish hyper-casual mobile games. Comprised of an industry-experienced team, we have started from scratch with no pre-conditions, no baggage, no boundaries and no games! Everything is new, exciting and fun.
We are developing several products right now, and aim to launch them soon. However, you may not see them if we do not believe they are exceptional. We are a rapid-design, prototype and development company. If the prototypes don’t meet our expectations, then we will not release them. On top of that, we have a fail-fast mentality that we are applying to our soft-launches.
It may be early, but once we have settled, we aim to begin publishing after a few products under our belt. We will be looking to help others bring their games to market. So stay tuned.